Burapha University International Conference, BUU-2014

Font Size: 
Conceptual Framework of Visual Reality for Smart Farm (VRSM) to Enhancement Classroom in Course of Agricultural Economics Learning
KANIT NIMMARAIRAT

Last modified: 2014-06-06

Abstract


The conceptual frame-work of visual reality for smart farm game (VRSM) is developed and applies for enhancement the agricultural economics course in classroom learning. Propose of this research is to develop the conceptual fame-work for classroom learning with VRSM game. The conceptual fame-work of this research is about the achievement and student satisfaction in classroom learning with VRSM, new media. The development for this media, use the visual reality concept for create the smart farm game (VRSM) that use game base learning and  for simulated the cultivation farming. The content in this thesis is use education program of agricultural economics that compose with farm management and investment cost calculation for break-even point (BEP) before real farming. The game simulation learning was support by use constructivist self-learning theory for analysis and improves the student achievement and student satisfaction in agricultural economics classroom. The primary observation of need analysis result shown that 77.77% of students are good attitude in mix-cultivation farming. However the people who would like to be farmer in conference room of University of the Thai Chamber of Commerce (UTCC) was interesting in VRSM and enthusiastic to learn in VRSM classroom.


Full Text: Untitled